It was an exciting time for Linux gaming. Valve had launched Steam for Linux in 2012, and the following year, introduced their idea of console gaming with SteamOS. mnt/portdir/portage/games-arcade/supertux-0.3.3/work/supertux-0.3.3/src/supertux/screen_manager.Let’s walk down memory lane to 2013. mnt/portdir/portage/games-arcade/supertux-0.3.3/work/supertux-0.3.3/src/supertux/screen_manager.cpp: In member function ‘void ScreenManager::process_events()’: mnt/portdir/portage/games-arcade/supertux-0.3.3/work/supertux-0.3.3/src/supertux/screen_manager.hpp:51:55: error: ‘NULL’ was not declared in this scope mnt/portdir/portage/games-arcade/supertux-0.3.3/work/supertux-0.3.3/src/supertux/screen_manager.hpp:40:32: error: ‘NULL’ was not declared in this scope mnt/portdir/portage/games-arcade/supertux-0.3.3/work/supertux-0.3.3/src/supertux/screen_manager.hpp:39:39: error: ‘NULL’ was not declared in this scope In file included from /mnt/portdir/portage/games-arcade/supertux-0.3.3/work/supertux-0.3.3/src/supertux/screen_manager.cpp:17:0: I updated one patch and made another, but still this is not enough.īuilding CXX object CMakeFiles/supertux2.dir/src/supertux/screen_ I have tried to create both directories, but the error remains the same.ĭo you have any idea what might be wrong?Īn attempt to make game compile on recent enviroment. ![]() The configure log shows the following error:Ĭonfigure:8064: i686-pc-linux-gnu-gcc -o conftest -march=pentium4 -O2 -fno-ident -fomit-frame-pointer -pipe -I/usr/games/include conftest.c -L/usr/games/lib -lvorbis -lm >&5Ĭc1: error: /usr/games/include: Permission deniedīoth directories /usr/games/include and /usr/games/lib don't exist on my system. media-libs/libvorbis-1.1.2 USE="aotuv" 0 kB Games.eclass, line 37: Called econf '-prefix=/usr/games' '-libdir=/usr/games/lib' '-datadir=/usr/share/games' '-sysconfdir=/etc/games' '-localstatedir=/var/games' '-disable-debug' Supertux-0.3.0.ebuild, line 34: Called egamesconf '-disable-debug' !!! ERROR: games-arcade/supertux-0.3.0 failed. !!! Please attach the following file when filing a report to : ![]() *** or that you have moved Vorbis since it was installed.Ĭonfigure: error: Please install libvorbis This usually means Vorbis was incorrectly installed *** The test program failed to compile or link. *** Could not run Vorbis test program, checking why. Its current state, join us and help us finish Milestone 2!Ĭhecking for SDL - version >= 1.2.4. This is also a call for artists and coders: If you like the game in System is now OpenAL-based with an improved soundtrack now playedįrom Ogg/Vorbis-files, which were pre-rendered on a high-class Levels, wind, moving platforms and particle effects. Include trampolines, switches, portable stones, upside-down Support for dynamic level events and animations. Collisionĭetection supports slopes and moving objects now. The game is translatable now, a new cameraĪlgorithm allows scrolling in all four directions. ![]() The changes in more detail: The SuperTux engine was nearlyĬompletely rewritten. * new and improved soundtrack, immersive sound effects * brand new Forest World with new badguys and new game objects Its story is by no means complete, but the game is already fun to ![]() This build doesn't contain all levels planned for Milestone 2 and Just in time for Christmas, we bring you SuperTux 0.3.0, a preview
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